Coding Club with Mrs Banks
KS1 children enjoyed their Thursday afternoon coding club sessions. In these sessions they began by using the Code-a-Pillar iPad app. Programming the caterpillar sprite to navigate pathways and over come obstacles. They were then introduced to the physical programming Code-a-Pillars and given tasks to complete. These included travelling in straight lines, in full circles to the left and to the right, around cones set out in squares and finally a combination of these as well as going through a dark tunnel.
KS2 children will learn how to program an onscreen sprite using the Scratch programme. Photographs to follow!